Publications

  1. Hall, C. (2017).  Psychologist says rush to pathologize ‘video game addiction’ is dangerous.  Retrieved from  https://www.polygon.com/2017/7/20/16003642/psychologist-video-game-addiction-dangerous-dsm-icd-moral-panic-political-pressure.
  2. Hess, P. (2017) Should video game addiction be recognized as a mental illness? Retrieved from https://www.inverse.com/article/34372-video-game-addiction-mental-illness-disorder.
  3. Bean, A. M., Nielsen, R. K. L., van Rooij, A. J., & Ferguson, C. J. (2017). Video Game Addiction: The Push To Pathologize Video Games. Professional Psychology: Research and Practice. Advance online publication. Http://dx.doi.org/10.1037/pro0000150
  4. Bean, A. M., Scott, J., Bean, C. H., & Spencer, C. (2017).  Finding your tribe: The psychology of online communities.  PAX South.  San Antonio, TX.
  5. Bean, A. M., Scott, J., Bean, C. H., Spencer, C. & Christiansen, J. (2017).  Embracing the chaos emeralds.  PAX South.  San Antonio, TX.
  6. Aarseth, E., Bean, A. M., Boonen, H., Carras, M. C., Coulson, M., Das, D., … Van Rooij, A. J. (2016). Scholars’ Open Debate paper on the World Health Organization ICD-11 Gaming Disorder proposal. Journal of Behavioral Addictions.
  7. Bean, A. M. (2016, July). Gaming at Comic-Con and the Gamer Psychology. [Video Game Expert].  Retrieved from http://www.assemblyofgeeks.com/the-gamers-dominion/gaming-at-comic-con-and-the-gamer-psychology.
  8. Bean, A. M., Scott, J., Bean, C. H., & Spencer, C. (2016).  Traversing the cow level: The challenges of gamers’ IRL.  PAX South.  San Antonio, TX.
  9. Bean, A. M., Ferro, L., Vissoci, J. R. N., & Rivero, T. (2016).  The emerging adolescent World of Warcraft Video Gamer: A five factor model. Entertainment Computing 17, 45-54.
  10. Bean, A. M. & Ferro, L. (2016). Predictors of video game console aggression. Argentinean Journal of Behavioral Sciences.
  11. Bean, A. (2015, September).  Dear Veronica: My video game addiction.  Video Game Expert.  Retrieved from: http://www.engadget.com/2015/09/23/dear-veronica-my-video-game-addiction/.
  12. Bean, A. (2015). Video gamers’ personas: A five factor study exploring personality elements of the video gamer. Retrieved from ProQuest Digital Dissertations. (AAT 3726481).
  13. Bean, A. (2014, November) Jungian psychology dynamics. Guest Speaker. Lecture conducted from Navarro College, Waxahachie, TX.
  14. Bean, A. & Atanasio, J. (2014, March 15). Restoring dignity to the game: Research and public image. Symposium conducted at the Society for Humanistic Society, Palo Alto, CA.
  15. Bean, A. & Atanasio, J. (2014, March 15). The gamer: An experiential approach to research identity and therapeutic interventions. Symposium conducted at the Society for Humanistic Society, Palo Alto, CA.
  16. Bean, A., & Groth-Marnat, G. (2014, March 10). Video gamers and personality: A five-factor model to understand game playing style. Psychology of Popular Media Culture. Advance online publication. http://dx.doi.org/10.1037/ppm0000025PDF
  17. Bean, A. (2013, December 11). Games people play. The Dr. Shirley Show, UBN Radio, Los Angeles, CA.
  18. Bean, A., Jones, W., Weiss, J., & Enterline, M. (2013, August). Journey out of poverty: The place of resilience. Paper presented at the American Psychological Association, Honolulu, July 31-August 4, 2013.
  19. Bean, A., & Groth-Marnat, G. (2013, August). Personality differences between world of warcraft players and styles of play. Paper presented at the American Psychological Association, Honolulu, July 31-August 4, 2013.
  20. Bean, A. (2013, July 23). The name of the gamer. The Dr. Shirley Show, UBN Radio, Los Angeles, CA.
  21. Bean, A. (2013, March 19). In our midst: Sociopaths and psychopaths. The Dr. Shirley Show, UBN Radio. Los Angeles, CA.
  22. Bean, A., Enterline, M., Jones, W., & Weiss, J. (2013, February 8). Presenter. The journey through poverty. Symposium conducted at the Society for Humanistic Society, Carpenteria, CA.
  23. Bean. A. (2013). Video games and culture today. Retrieved from: http://psychgrads.com/?p=1021.
  24. Bean, A., & Assalley, A. (2011, April 16). Presenter. The neurobiology of psychopathy and its uses in court. Symposium conducted at the meeting of Crisis Intervention Training Conference, Los Angeles, CA.
  25. Bean, A., & Leal, E. (2011, April 16). Presenter. Serial killers and current criminological theories. Symposium conducted at the meeting of Crisis Intervention Training Conference, Los Angeles, CA.
  26. Bean, A., & Assalley, A. (2011, February 12). Presenter. Latino adolescent suicide. Symposium conducted at the meeting of Latino Mental Health, Irvine, CA.
  27. Warner, D., & Bean, A. (2011). The expert’s take: Cluster A personality disorders.
    Retrieved from: http://www.qualityhealth.com/depression-articles/expert-overview-personality-disorders.
  28. Warner, D., & Bean, A. (2011). An expert overview on personality disorders. Retrieved from:http://www.qualityhealth.com/depression-articles/expert-overview-personality-disorders.
  29. Warner, D., & Bean, A. (2010). Cocaine’s effect on the mind. Retrieved from: http://www.qualityhealth.com/mental-health-articles/cocaines-effect-your-personality.
  30. Warner, D., & Bean, A. (2010). Polysubstance dependence. Retrieved from: http://www.qualityhealth.com/mental-health-articles/polysubstance-dependence.
  31. Bean, A., & Freilich, M. (2008). Videogame Play & Changes in Aggression Levels Among Young Adults. Framingham State Journal of Behavioral Sciences, 13, 91-100.
  32. Bean, A., & Freilich, M. (2008, May). Videogame play and changes in aggression levels among young adults. Paper presented at the 14th Annual Massachusetts Statewide Undergraduate Research Conference, Amherst, May 2, 2008.

 

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8 Responses to Publications

  1. jezzebella says:

    Awesome! I’ve been looking forward to your research! I’m happy that I contributed!!

  2. randomPaladin says:

    This was a very interesting read and I am very happy to have been part of this study. It would be wonderful to get these results out to the general public.
    I hope there are more studies carried out for other game-genre’s along with a larger pool of participants in the future.

    • It was a lot of fun and I was quite happy with the results themselves! I can only do so much to get it out to the public and will pull some strings to get it out there more, but it also comes from all of you as well to bring it to light! Thanks again for participating!

  3. Xenshi says:

    This is so cool to read, especially after having recently read extensively on the big five. So glad to have been a part of it. Great job on making it all come together!

  4. Jaikain says:

    Glad to have helped! Keep up the good and interesting work!

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